BLAST. COLLAPSE. PLUNDER.
Sink ships the hard way, one plank at a time. Arc your shot, tear the sails, set the deck alight, then charge every gun on the flank and fire them as one. Free to play.
- Steam Next Fest demoOct 19-26, 2026Free demo on Steam
- Then, launch dayOct 29, 2026Free to play on Steam, iOS, Android and web
The Fall of the Seven Seas
The Fall of the Seven Seas is the cinematic that opens the world of Ship Busters: how the seas were drowned, and why the captains who sailed out never came back. Watch it before you raise your own sails.
Every ship has a weak spot
Most games give a ship a health bar. Ship Busters gives her a hull, planks, masts, sails, guns and a powder magazine, each one destructible on its own. Where you hit matters more than how hard.
The Broadside. Your guns reload on their own clocks. Fire them one at a time and you chip away at her. Hold your fire, let every gun come ready, and loose the whole flank in a single volley that caves a hull in. Knowing when to hold and when to fire is the game.
Eight ways to ruin a ship
- Round shotHonest damage, straight through timber.
- GrapeSpreads wide and strips a deck clean.
- ChainTears through canvas. Rip her sails and she stops running.
- HotshotLodges and burns, and the fire spreads.
- MortarArcs high over the rail and cracks the deck from above.
- Piercing shotPunches through and carries on to the next section.
- HarpoonsBite, hold, and rip a whole section away.
- Stuck bombsCling to the hull and go off on their own time.
Find the magazine with any of them and the fire runs cell to cell until the whole ship comes apart.
21 ships to command
From the starter Sloop to the Black Hammer, every hull has her own shape, her own guns and, on all but two, her own signature special. Earn them in the campaign, on the Voyage and in the Daily Plunder, or take one home from the Shop.
- 21Ships
- 14Legendary
- 6Epic
- 1Rare
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LEGENDARYThe Black Hammer
The biggest iron afloat
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LEGENDARYThe Crown
The cathedral that fires back
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LEGENDARYThe Celestial
The Grand Voyage’s crown
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LEGENDARYBright Eagle
Swift, surgical hunter
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LEGENDARYThe Inferno
Six guns that hit like eight
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LEGENDARYChristian Radich
All sail, no armour
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LEGENDARYMan-o'-War
The floating fortress
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LEGENDARYCapital Ship
The biggest broadside afloat
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LEGENDARYHeavenly Brig
The Heaven Fleet’s sister ship
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LEGENDARYDark Pearl
Heavy raider under black sail
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LEGENDARYRed Dawn
Crimson dawn raider
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LEGENDARYSea Dragon
The ram made legend
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LEGENDARYMoth of the Sea
Featherlight, never silent
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LEGENDARYJelly Belly
The wall that cannot tip
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EPICWhite Pearl
Evasive twin-hull skirmisher
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EPICSteam Hammer
Ironclad siege engine
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EPICLightning Jewel
Storm-fast five-gun raider
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EPICSea Swan
Slow, swan-proud wall
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EPICThe Temple Ship
A shrine that sails, and holds
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EPICThe Rust Bucket
The hulk that will not sink
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RARESloop
Fast, fragile starter
Rivals in the Ship Index
The Ship Index shows every ship in the game, including the ones you only ever meet down the barrel. These sail against you from Sea 3 onward and can never be owned, only sunk.
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RARE · RIVALVerdant Corsair
The Emerald Wilds’ living picket
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RARE · RIVALGearhawk
The Gilded Coast’s toll-runner
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RARE · RIVALCinderwing
The Cinder Isle’s burning patrol
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RARE · RIVALFrostfang
The Frozen Reach’s ice-wolf
Seven seas, 49 battles, seven captains
Each sea has its own waters, its own enemy classes and its own way of trying to sink you. Battles one to six each drop a piece of that sea's gear set, one for every slot. Battle seven is the sea's captain, and the best prize in the sea. Each sea opens when you clear the one before it, and the crew have something to say when you arrive and when the captain goes down.
Clear Normal to open Hard, and Hard to open Brutal. Every win is graded from one to three stars, with a bonus point for landing a special, and those points climb a mastery track that pays silver, gear and ships.

The Coral Shallows
Turquoise water and the Reefrunner set. Captain: Reef-Wraith Rena

The Drowned Graveyard
Masts of the dead in the mist, and the Shrouded Deep set. Captain: The Drowned Admiral

The Emerald Wilds
Waterfalls, jungle coves and the Living Wood set. Captain: The Green Warden

The Gilded Coast
A royal fleet that shoots first, and the Sovereign set. Captain: The Harbourmaster. Clear it for the Sea Swan.

The Cinder Isle
A volcano that never sleeps, and the Cindermaw set. Captain: The Cindermaw

The Frozen Reach
Bergs like cathedrals, and the Frostmere set. Captain: The Glacier King. Clear it for the Man-o'-War.

The Tempest Wastes
Where the storm never breaks, and the Legendary Tempest set. Captain: The Sea-King
Ways to fight
Click a mode to learn more
At launch you can play Campaign and Arena. Coming soon: Gauntlet, Daily Challenge and Dungeons, plus The Clam, a fleet boss with one pearl worth the losing.
Twelve sets. Six pieces each.
Cannon, hull, sail, mast, ram and keel: mix pieces for the stats you want, or run a full set for the bonus. Speed, hull strength, raw damage, dodge, ambush damage. Build a gunline that holds the range, or a hunter that closes fast and hits first.
Your fitted cannon even decides who mans your stations: fit a set's cannon and that set's crew appear at every station. Build the ship, and the ship builds the crew.
- 12gear sets to collect
- 6gear slots per ship
- 1-7★part quality, salvage to the finest afloat
- Lv 12level cap per part, paid in silver
- 3 / 6pieces to wake a set bonus, then grow it
Sets to hunt
Fit 3 pieces of a set to wake its bonus; fit all 6 and it grows into something worse for your enemies. Bonuses run across speed, hull strength, raw damage, dodge and ambush damage.
Battle specials
One button, one decision, on a cooldown. Every captain's ship carries the four base skills, and almost every ship adds a signature of her own.























Something to sail for, every day
Ships and gear come from fighting well and from showing up. In-game purchases are optional: nothing sold in the shop is needed to finish the campaign or win a duel.
Campaign mastery
Up to three stars a battle, plus a point for winning with a special landed. Points climb a track of silver, high-star gear and ships.
- 42 pointsWhite Pearl
- 127 pointsA 6★ gun
- 170 pointsChristian Radich
- Whole campaign on HardThe Inferno
Sea awards
Guaranteed on progress alone, however the fights went: a cache of silver and gear for every sea you clear, and whole ships for the big ones.
- Clear Sea 4Sea Swan
- Clear Sea 6Man-o'-War
Daily Plunder
Seven daily claims. Days one to six assemble a full 3★ Reefrunner set, and day seven is a ship: the Lightning Jewel.

The Voyage
One long journey in five legs, counted in days you log in, not days in a row, so missing one never costs you. Each leg is thirty slots of silver, energy and gear, with a ship at the end.
- Coastal Waters · 30 daysSteam Hammer
- Golden Latitudes · 60Bright Eagle
- The Grand Voyage · 90The Celestial
- Cathedral Waters · 120The Crown
- The Last Water · 150The Black Hammer
Fleets
Join or found a company of up to 50 captains. Members donate silver to the fleet treasury, and the leader spends it on upgrades that help every member against the sea. Fleet bonuses never follow you into a duel. Fleet chat is coming soon.
Steam achievements
Sink your first ship, touch off a magazine, fire a signature special, conquer every sea, clear the campaign on each difficulty and grow your fleet. Achievements track it all on Steam.
Real currency that can leave the game
Gold is Ship Busters' premium currency, and it is real INVO currency from Invo Tech Inc., the developer of Ship Busters and the company behind INVO. Buy it, spend it in the shop, or send it on: to another captain, or to another supported INVO game.
Buy it
Gold is sold in the in-game shop at INVO's fixed rate of 10 gold to the dollar, the same rate on every game on the network, so gold never meets a conversion when it moves. Spend it on energy, silver, crates and packs. Gold is the one thing sold for cash, and the game never hands it out as a reward.
Send it
Pick where it goes: a captain in Ship Busters, or another supported INVO game, where it arrives as that game's currency. Moving your own gold to your own account in another supported INVO game is fine. Transfers route on the recipient's phone number, and nothing moves until you approve with your passkey.
Collect it
Sent gold waits safely with INVO until the recipient collects it with their own passkey. The Activity tab shows what needs approving, what is on the way and what is done, so gold that has been sent never looks lost.
On Steam too
Buying and transferring gold work in the Steam build for Windows and Mac. On desktop you approve a transfer with a QR code and the passkey on your phone. The Next Fest demo has no shop, purchases or transfers.
Key dates
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Now
Wishlist on Steam
Add Ship Busters to your wishlist so Steam tells you the moment it launches.
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Oct 19-26, 2026
Steam Next Fest demo
A free demo on Steam for Windows and macOS, for the length of the festival: the tutorial, the shipyard and the first sea, the Coral Shallows, on Normal.
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Oct 29, 2026
Launch day, every platform
Ship Busters sets sail everywhere at once: Windows and macOS on Steam, iPhone and iPad on the App Store, Android on Google Play, and the web, free to play, forever. At launch you can play the seven-sea Campaign and live Arena duels, with a guided tutorial and accessibility options. Coming soon: Gauntlet, Daily Challenge and Dungeons. English, with full audio. Play free in your browser from Oct 29.
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After launch
What's next
Balance and content will keep being updated after launch, in four directions: finish the seven-seas campaign, complete the twelve sets, grow the online Arena, and widen everything else, from ordnance to accessibility and languages. Also coming: the Gauntlet, the Daily Challenge, Dungeons, The Clam and Nightmare difficulty.
Join the crew
Follow along for news, dev updates and the first look at new ships. Tell us what you think on the Steam discussions or in Discord.
Ship Busters is free to play, forever. In-game purchases are optional, and nothing sold in the shop is needed to finish the campaign or win a duel. Developed by Invo Tech Inc. Published by Wagyu Games LLC. Gold is INVO premium currency. Generative AI tools were used for some pre-rendered artwork and character voice audio; nothing is generated by AI while the game runs.
© 2026 Wagyu Games LLC. All rights reserved. Ship Busters and the Ship Busters logo are trademarks of INVO Tech Inc.